Accelerating the adoption of XR

Our story

2015

IDENTIFYING A GAP

Circuit Stream's story began in 2015, through a network with the developers, designers, and creators pioneering the ecosystem for virtual and augmented reality.

Rather than build the first wave of commercial applications, Circuit Stream saw a need for education and training that could accelerate progress of the VR/AR industry. From this journey, Circuit Stream's XR Development with Unity training course was created.

Education

"IF YOU WANT TO MASTER SOMETHING, TEACH IT"

Circuit Stream was founded by questioning what the most important thing for spatial computing was. We found our answer as educators. Our goal has been to share a foundation of knowledge on the best tools, processes and workflows for XR development and design.

Since then, we've grown into a diverse and distributed team that shares a common mission of accelerating XR's adoption and transforming how we learn, communicate and collaborate.

What we do

EDUCATION & DEVELOPMENT

We are proud to have taught over 25,000 professionals through workshops, training and our XR Development with Unity course.

Our alumni come from all kinds of backgrounds and industries. Over time, we started to be asked for more advanced training and customized applications by companies experimenting with XR.

These experiences became a proving ground for our team to understand how companies adopt XR technology.

Where we're going

CIRCUIT STREAM PLATFORM

We've put our years of training into a platform that makes it easier for companies to build and scale XR applications.

Circuit Stream Platform is designed to make it easier and faster to build and deploy XR at scale. 

Our mission is to accelerate XR's adoption and transform how companies and their employees learn and work.

We're just getting started.

5 Core Principles of Circuit Stream

CONSTANTLY ADAPT

We are a leader in VR and AR, constantly adapting to the technology and the market.

TO MASTER SOMETHING, TEACH IT

We hold our student's and alumni's success above all else. We teach everything we know so that our community can benefit and we encourage them to do the same.

FUTURE OF COMPUTING

Virtual and augmented reality are the future of computing. We're in this for the long haul.

COMMITMENT

We encourage our community to commit to VR and AR and provide opportunities for growth and learning throughout the journey.

EXPERTISE

We only hire, work  with, and develop the absolute best. Our team is comprised of experts from the virtual and augmented reality industry.

5 Core Pillars of Circuit Stream

FUTURE OF COMPUTING

Virtual and augmented reality are the future of computing. We're in this for the long haul.

LATEST XR TECH

Leader in VR, AR and MR Technology and Education

STUDENTS FIRST

Communication with clarity, respect, and hold participants' success above all else.

COMMITMENT

Encouraging students with opportunities for growth and learning throughout their journey.

EXPERTISE

The best instructors from the virtual and augmented reality industry.

Our team

Aleatha Singleton

Aleatha Singleton

UX Design Instructor

Aleatha has over 22 years of experience designing across multiple platforms and industries. She creates educational content covering the foundational aspects of UX design for Extended Realities in a way that is understandable and actionable in the hopes that she can help push forward the UX field within the XR technology landscape.

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Alfredo Bonilla

Software Developer
Arky

Arkatyiis (Arky) Miller

Student Experience Coordinator

Arky is a visual artist and higher-ed professional currently based in Calgary. With over 7 years experience in adult education – with roles including instructing, admissions, and operations – Arky is passionate about helping dedicated, creative students reach their goals. Ask her about her dog, Arthur.

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Arthur Ribeiro

AR/VR Developer

Arthur is an experienced Software Engineer who specializes in game programming. He is proficient in handling the complete game development cycle from Concepting to live-ops, with a player-centric and data-informed vision.

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Brenden Gilbert

Business Development Representative
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Cash Garman

AR/VR Instructor and Developer

Cash Garman has over 14 years of experience in the games and web industry as a programmer. He has taught game and web programming/design at the University of Lincoln and the University of Sussex in the UK over a span of 4 years. He has specializations in VR/AR, procedural generation, artificial intelligence, data visualization, and data-driven systems.

Claire Morrow

Claire Morrow

People Partner

Claire is an experienced Human Resources professional specializing in the IT sector. She is passionate about elevating her colleagues through leadership development, creating engaging people programs and recruiting talented individuals. Outside of work, Claire enjoys travelling with her family and learning Spanish.

Daniel

Daniel Marqusee

Instructor

Daniel is a UX and Product Designer working in San Francisco. After a decade of creating products and design systems for social media giants and big-name brands, Daniel has turned his design passion toward extended reality.

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Daniela Zeledón

Software Engineer
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Dejan Gajsek

Content Marketing Manager

Dejan is a huge marketing nerd and enjoys all things growth marketing related, especially content. He’s worked in VR since 2015. In spare time he likes to listen to loud music and lift heavy stuff from the ground.

Dustin Swieringa

Dustin Swieringa

AR/VR Instructor and Developer

Dustin is a very open-minded, friendly individual who spends all their time either building or playing games with friends.
He loves programming, technical art, and birds. He has over 8 years of experience in C# and Unity, including professional development, and always strives to learn more.

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Hayden Jones

Director of Admissions

Hayden has a wealth of enrolment/admissions leadership experience in online program management in both Canada and the U.S. He is highly proficient in admissions and enrollment management and has led teams of up to 25 members who astutely assessed student eligibility; streamlined application processes and ensured the best match between a student and their course of education in Bootcamps, Certificate, Bachelors, and Masters’ level programs.

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Indika Wijesooriya

AR/VR Instructor and Developer

Indika is a software development professional, who holds an Engineering Bachelor’s Degree focused in Computer Science Engineering. His work history in the software industry includes game development, design, and immersive technology (Augmented Reality, Virtual Reality and Mixed Reality).

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Isaac Ferguson

Director of Marketing

Isaac is passionate about digital strategy and loves to translate data into meaningful stories. Naturally, he also loves to fish, which is basically the analog version of digital marketing. When not staring at his screens filled with numbers, you’ll find him (or won’t find him) outdoors, somewhere by a lake with trees, staring at water filled with fish.

jerry medeiros

Jerry Medeiros

Director of Education

Jerry Medeiros is a game development and AI expert with more than 10 years of experience using his skills to create games, XR training and simulations. As a Unity Certified Instructor, he is passionate about teaching the latest emerging technologies. He has a bachelor’s degree in Game Development, a certificate in Interaction Design, a Master’s degree in Computer Science, and an MBA in Leadership and Innovation.

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Kristina Ramsarup

Enrollment Advisor
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Leanne Nair

Enrollment Advisor

Passionate about education management, Leanne strives to nurture a students potential by connecting them to the right courses. Having 4+ years of experience in admissions, she is dedicated to provide students globally accessible information which will lead to attaining their learning goals. In her free time you can catch her painting, or catering to her extensive plant collection.

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Lou Pushelberg

Co-Founder

Lou founded Circuit Stream in 2015 to foster VR/AR training and development through online courses.

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Luciana Fortes

Student Service Manager

Luciana is an international education professional and entrepreneur with extensive experience advising students in Canada, US, and Brazil. She is an adaptable and transformational leader who is passionate about education, global learning and exchange, and community engagement.

Mauricio Martínez Moná

Mauricio Martinez

Instructional Designer

Mauricio’s “gusto” lies in creating engaging and fun learning experiences. He is a language nerd and an enthusiastic data science novice.

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Mike Jarrell

Co-Founder

Mike has worked with General Assembly, Bitmaker and Canada Learning Code. He sits on the Board of Directors at Code for Canada.

Mitchell Theriault

Mitchell Theriault

AR/VR Instructor and Developer

Mitchell is a multimedia artist and tech nerd. He became involved with Unity development after he tried an Oculus Rift developer kit in 2014 and fell in love with it. When not tinkering with something software-related, Mitchell can probably be found at your local dive bar, playing loud music in a rock band.

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Nakisa Donnelly

AR/VR Instructor and Developer

Nakisa’s engineering and arts background combine for a unique approach to XR development. She has designed and developed projects for the HoloLens, Magic Leap, Oculus Quest and Valve Index.

Oluwatosin Ogunyebi

Oluwatosin Ogunyebi

XR Developer/Instructor

Oluwatosin is a game developer with a knack for the extended reality spectrum. He is very passionate about community building and also believes games/ AR/VR would have a great impact in years to come.

Pouya Ahmadian

Pouya Ahmadian

Instructor

Pouya is an AR software engineer with a multidisciplinary background in mechatronics, and biomedical engineering. He believes in the concept of AR as a natural next step in the evolution of technology. Pouya is committed to participating in that ride and hopes to solve a few challenges on the way!

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Raghav Bashyal

Lead Instructor, VR/AR Developer

Raghav is skilled at rapid-prototyping new interactions and mechanics; scripting gameplay and game feel; narrative, level, and puzzle design; integrating art, animation, sfx and music.

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Roham Mirza-Ghafari

Enrollment Advisor

Born in Tehran, Iran, Roham (Ro) is currently based in Toronto. He is an experienced Business Development and customer service representative and loves helping individuals and companies upskill/ grow. With a background as a semi-pro soccer player, he is highly competitive and loves a good challenge!

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Rucha Deo

Accountant
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Robyn Williams

Enrollment Advisor
Sandra Feng

Sandra Feng

Instructor

Sandra is an AR/VR product designer and prototyper based Toronto. At the intersection of design and development, she produces user-centric utility experiences leveraging design thinking throughout her process and a variety of technologies such as Unity, Oculus, MRTK, and more.

Shoshana Gottfried

Shoshana Gottfried

Enrollment Advisor
Stella

Stella Ajayi

Enrollment Advisor

Stella is an educator at heart, with a background in higher education. She loves impacting the lives of others. Her goal is to help her clients reach their desired outcomes, which led her to a role as an enrollment advisor here at Circuit Stream.

Stephane Licina Circuit Stream

Stephane Licina

Partnerships Manager

Stephane enjoys bringing people together to achieve things of common interest. His passion for travel and technology has allowed him to gain global experiences with companies of all sizes.

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Tamara Osseiran

User Experience Designer

Tamara is a detail-oriented UX Designer currently based in Vancouver. Tamara has experience working as a cross-functional designer and product strategist, from making websites and building brands to designing and managing digital products.

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Tiffany Allen

Digital Content Manager

Tiffany loves all things marketing and is especially passionate about data, customer experience and automation. She believes in the power of education and loves being part of an industry that facilitates just that. Outside of work, you’ll find her spending time with family & friends or looking for her next DIY reno project!

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Tyler Trapp

Enrollment Advisor
Usman Mir

Usman Mir

Lead Instructor, AR/VR Developer

Usman has worked with Unity for over 10 years. XR development combines his passion for problem solving and building innovative experiences.

Yosuf Hariq

Yosuf Hariq

Project Manager

Yosuf enjoys problem-solving and is passionate about bringing people and systems together to achieve amazing results. In his free time, he likes to travel to new cities and nerd out on eastern philosophy.

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Zixuan Liu

Marketing Coordinator

Zixuan is an open-minded and friendly individual that passionate about marketing. She enjoys outdoor stuff and loves going to the beach in summer.

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Zoe Gittins

Digital Advertising Manager

Zoe has a passion for digital advertising and has been a marketing specialist in the education technology industry since 2017.

Visit our career page for open positions.

We are an equal opportunity employer.