10 Cities Around the World Where You Can Learn VR
Last Updated: November 27 2018
There are many ways to learn virtual reality, and many students prefer a face-to-face environment. This kind of learning is traditionally offered through universities, workshops, and bootcamps. So, we’ve compiled a list of the top virtual reality courses by city.
You can learn VR in:
This list details higher education institutions that offer specializations, campus resources in virtual reality, or bootcamps that offered certification of some kind. We excluded schools that held introductory workshops and bootcamps as extracurricular activities. In other words, these educators prioritize project-based development in their virtual and augmented reality courses.
If you'd rather learn in a virtual environment, we've compiled a list of where to learn VR online here.
There were often virtual reality workshops held in meetups in other cities not listed here, so we'd recommend seeing which VR meetup is near you and checking out local events.
Learn VR in Austin
C# .NET Certificate | 30 weeks P/T | $8,970 USD inclusive
The Austin Coding Academy designs its classes to fit the schedule of working professionals trying to find that stepping stone to the next big thing. Their certificate includes three 10-week courses that teach students the basics of C#, full-stack development, SQLs, APIs, and more. That’s impressive, but if you’re looking for a focus on virtual reality, you’ll find Austin Coding Academy teaches the fundamentals, but doesn’t specialize in VR.
Learn VR in Chicago
Augmented and Virtual Reality Professional Certificate | 8 weeks F/T | $1,197 USD per course
Columbia College Chicago Online has four courses to choose from: producing AR/VR experiences, sound design and music for immersive media, VR/AR development, and advanced AR apps. You need to take three courses to earn their certificate. Though the courses emphasize entertainment-based applications, students are encouraged to develop apps for any area. With each course taking approximately eight weeks, this certificate is a full-time commitment.
Learn VR in London
BA (Hons) in VR | 3 years F/T | $25,200 USD per academic year
MA in VR | 1 year and 3 months F/T | $13,800 USD inclusive
London’s College of Communication offers both a Bachelor of Arts in virtual reality, and a Master of Arts in virtual reality. The BA is geared towards students needing base knowledge in computer science, whereas the MA is designed for returning students or professionals looking to add a VR specialization to their expertise.
Learn VR in Los Angeles
Certificate of Completion | 7 weeks F/T | $2450 USD inclusive
Chronos offers Unity training and Unreal development courses in both Los Angeles and San Francisco. Students do not need any prior experience, and are able to work with both VR and AR devices like the Oculus Rift, HTC Vive, and Microsoft Hololens. Game engine basics, designing spatial sound, world building, and more, students finish the course with the ability to create any 2D or 3D game in VR or AR. Depending on the location, the length of the course varies from seven weeks to an intensive over a couple weekends.
AR/VR Development Bootcamp | 16 weeks P/T | $2997 USD inclusive
The Game Art Institute in Laguna Beach offers a VR/AR bootcamp for students with an interest in 3D game development. Previous experience with animation, character or environment artistry, and immersive storytelling is encouraged, though not mandatory. This is a great option for students interested specifically in VR and AR game development specifically.
Learn VR in New York
EON Developer Certification | 10 months F/T | $1,298 USD inclusive
Offered to Lehman College students, the Eon VR Training Academy provides specialized VR training over the course of 10 months with three streams for generalists, 2D/3D artists, or game developers. The first phase introduces students to VR/AR project management, mobile app development, and development of immersive applications. The second phase has students building a specific project to build their portfolios and gain exposure to the VR/AR industry.
Certificates of Completion and finished game demo | 8 weeks F/T | $5858 USD per workshop
NYFA offers two short-term VR workshops with an emphasis on VR in film. Their first workshop reviews storytelling in VR: screenwriting, directing actors and audience in 360 video, VR post production, and more. Their other workshop features VR game design using Unity 3D and the HTC Vive headset. Students design their game concept, intro animation, interactions, and music and sound effects. Narrative VR is a prerequisite to VR Game Design.
Learn Unity Bootcamp | 8 weeks P/T | $2,500 USD per workshop
Offered on campuses in both San Francisco and New York, Playcrafting offers bootcamps for students to learn Unity in eight weeks. The bootcamp is specifically designed towards learning game development in Unity. Students begin with creating a 2D space shooter, design a 3D environment to explore, and develop a final app prototype at the end. While described as a part time bootcamp, this amount of work in eight weeks may be overwhelming for beginners.
Learn VR in Seattle
Certificate of Completion | 7 weeks F/T | $2450 USD inclusive
Chronos offers courses on Unity and Unreal development. Students do not need any prior experience, and are able to work with both VR and AR devices like the Oculus Rift, HTC Vive, and Microsoft Hololens. Game engine basics, designing spatial sound, world building, and more, students finish the course with the ability to create any 2D or 3D game in VR or AR. Depending on the location, the length of the course varies from seven weeks to an intensive over a couple weekends.
BSc in Computer Science or Computer Engineering | 4 years F/T | $10,000 USD per academic year
UW’s Paul G. Allen School of Computer Science and Engineering offers two specializations for students: computer science and computer engineering. Computer science and engineering students can learn computer software, data visualization, artificial intelligence, and other topics like virtual reality. The VR/AR courses available emphasize storytelling, graphics, and machine learning, and are offered as degree options through the UW Reality Lab.
C# .NET Framework Bootcamp | 15 weeks F/T | $6,750 USD inclusive
The Tech Academy has several physical locations, including Denver, Hawaii, Portland, Nashville, and others. Of their four bootcamps available, only their C# bootcamp is relevant to learning virtual reality. Students finish the bootcamp with a final project built on C# and the .NET framework, and gain experience in front- and back-end software development. While the course preps students in using C# and project management, they do not explicitly expose students to Unity or programming VR/AR apps.
Learn VR in Stanford
Stanford is close to Silicon Valley, making it a great option for developers and engineers of any kind. When it comes to virtual reality, Stanford offers a single course for electrical engineer majors. EE 267 provides students with an understanding of VR/AR software and emphasizes building hardware. By the end of the class, students will have built a custom headset based off the Oculus, complete with optics, display, IMU, rendering, lens distortion shader, model loader, and more. This course is one of very few options if you’re interested in the hardware of VR rather than application development.
Learn VR in Sydney
4 finished apps | 10 weeks P/T | $2,890 USD inclusive
AIT offers degree and diploma programs for students in game, 3D and digital design out of Sydney and Melbourne campuses. They also offer a 10 week augmented reality course to supplement these existing programs. At the end of these 10 weeks, you’ll have four finished AR applications for your portfolio. Anyone can take their short course, but it does appear designed to complement existing students at the Academy.
Mixed Reality Design Course | 10 weeks P/T | $2,875 USD inclusive
Offered in both Sydney and Melbourne, Academy XI’s MR course offers students a project-based learning experience with instructors from the VR industry. In addition to learning game engines, students are exposed to 3D animation, user interaction and design, and the process of managing a project from start to finish. At the end of 10 weeks, final projects are “pitched” in a mock industry summit. This course is recommended for film creatives, animators, and industry professionals looking for a stepping stone into a mixed reality career.
Graduate Diploma of Virtual and Augmented Reality | 1 year F/T | $19,500 USD inclusive
Located in Melbourne, Deakin U features a graduate diploma of virtual and augmented reality designed for professionals with at least two years of relevant work experience, or a previous degree in any discipline. In addition to learning to develop and program VR/AR applications, Deakin’s also has a work placement aspect to the diploma so students can grow their professional network simultaneously.
Learn VR in Toronto
BSc (Hons) in Computer Science | Four years F/T | $5,700 – $7,850 USD per academic year
While Ryerson does not have a virtual reality specific program, the computer science Bachelor of Science degree introduces students to VR, programming languages, and platform-based development. They offer work placement programs, and access to the George Vari Engineering and Computing Centre with specialized applied-research laboratories.
Learn VR in Vancouver
Applied Virtual Reality and Augmented Reality Certificate | 12 weeks P/T | $1755 USD inclusive
BCIT offers an applied VR/AR certificate and Unity VR training designed to pivot established programmers into virtual reality. Students are taken through UI/UX fundamentals, 3D simulations in VR/AR, and application of these skills to final projects. Courses are offered during the day, evenings, and weekends, making it feasible for professionals working fulltime to balance their studies.
BSc in Computer Science | 4 years F/T | $4,992 USD per academic year
UBC offers a computer science Bachelor in Science degree, but it does not include a virtual reality specialization. Students receive a thorough understanding of computer software design, mathematics, and are able to combine other interests around artificial intelligence, 3D design, and more. While the degree program itself does not emphasize virtual reality, UBC features a VR Lab for research and applied uses. The faculty and administration support VR learning, while the formal curriculum has yet to be updated to include these specialties.
VR/AR Design and Development Diploma | 8 months F/T | $16,615 USD inclusive
Vancouver Film School has opened up a new diploma program introducing students into VR/AR development. The eight month diploma includes asset creation, user experience, data visualization, and instruction on both Unity and Unreal game engines. Students are encouraged to create applications with immersive storytelling elements (it is a film school afterall), but it is not mandatory.
Why learn VR in a face-to-face setting?
Learning something new is always a smoother process when you have an instructor working with you. They provide immediate feedback, can adjust the learning process to better fit your needs, and is also more engaging and fun to interact with someone as you learn.
When it comes to specialized training like learning VR development with Unity, however, it can be difficult to find an instructor in your area. The above schools and bootcamps show you where to look, but you may be discouraged if you don’t live in any of these cities.
Don’t be — it’s possible to have a face-to-face learning experience without physically being in the same room.
Circuit Stream’s virtual and augmented reality courses can be taken anywhere and at your convenience with part-time workloads. Each course is held live online so you’re interacting with a real person, regardless of your geographic location.
Our project-based, hands-on learning is balanced with one-on-one mentorship sessions that focus on your course project. Help is provided right away to tackle problems; you’re never left to solve issues on your own.
Our instructors work with students to build your idea into a prototype — there’s no hoops to jump through or prerequisites to meet. You can get started on your VR or AR app right away.
We offer the applied learning and depth of a technical school without university-level pricing. And, our small class sizes help us prioritize your learning rather than your tuition dollars like a large university does. You receive practical applied education rather than a theoretical understanding of programming concepts. Download our syllabus to learn more about our project-based courses, or drop us a line here.