Circuit Stream partners with Unity Technologies

June 10 2020


Today I am excited to announce that Circuit Stream is partnering with Unity to deliver training and application development services in the architecture, engineering and construction (AEC) and automotive, transportation and manufacturing (ATM) markets.

Unity has always been our go to since the early days of Circuit Stream. In 2015, I remember traveling across North America to teach AR/VR workshops and introduce people to the potential of Unity's 3D engine. Our community gravitated to Unity's accessibility, friendly learning curve, and innovative vision for the future.

After working together informally for the better part of 5 years, we are thrilled to officially become a lead partner in Unity training and real-time 3D application development.

This partnership will enable Circuit Stream to leverage its expertise in delivering training and AR/VR application development using Unity's core engine and new product base, including Reflect, Simulation and MARS.

Circuit Stream is already a Unity Authorized Training Partner. By becoming a Channel Partner, we will focus on the creation and delivery of educational resources, corporate training and enterprise application development.

Expect to see more new workshops and learning resource announcements in the near future!

With over 60% of the world's AR/VR content made in Unity, and over 1400% projected AR/VR job growth in 2020 (according to's job report), the AR/VR ecosystem has matured and adapted and is ready to catch a new wave of growth.

We are thrilled to partner with the industry leader to fuel this growth and drive the progress of augmented reality and virtual reality forward.

Thank you to everyone who has been a part of our community and helped us get here. As you look to expand your knowledge, skills and AR/VR projects, please reach out to our team and share what you're working on. We'd love to see what you're building!


Lou Pushelberg


Receive our newsletter to stay on top of the latest virtual reality and augmented reality info.