Today we’re launching Circuit Stream’s Platform: Software designed to make it easier to set up, manage, launch and scale your spatial computing applications on major engines like Unity.
Welcome to Section One of the HTC Vive Unity Virtual Reality Development Tutorial. The goal of this section is to get you up and running with Unity and the Vive so you can begin developing virtual reality apps.
In this set of VR tutorials, we’re going to cover setting up HTC Vive for VR development, using the HTC Vive controller, interacting with objects in VR and several other topics used for creating an HTC Vive Unity application.
Brenda Cordova enrolled with Circuit Stream in the second cohort of our Live Online Virtual Reality Course. Within weeks of beginning the course, Brenda was learning how to create virtual reality apps for the Samsung GearVR.