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Tips on How to Get Started with XR Design

Eva Kuttichová is sharing her personal experiences and tips on how to get started with AR and VR design on your own. Her motto: Create more than you consume!

what is mixed reality
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What is Mixed Reality? Benefits, Uses, and All You Need to Know

Everything that you always wanted to know about mixed reality. What MR is, what are best mixed reality headsets, and how to use them for business or development. Read the definitive mixed reality guide here.

C# Programming Tutorial
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Learn C# for Unity — Beginners Guide to Unity XR Programming

C# is a programming language which is used in Unity3D game engine. It’s a necessary skill to acquire if you want to develop complex XR applications.

Data Types and Variables in C#
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Learn C# for Unity — Lesson #1: Data Types and Variables

In the first lesson of Learn C# for Unity series we are going to look at Data Types and Variables. These are fundamental elements you need to understand before moving on to writing the actual code.

Logic and Conditionals in C#
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Learn C# for Unity — Lesson #2: Programming Logic and Conditionals

In the second lesson of Learn C# for Unity series we are going to look at Programming Logic and Conditionals. Learn to think like an engineer. Life can be so much easy when you have binary decisions.

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Learn C# for Unity — Lesson #3: Functions and Methods

In the third lesson of Learn C# for Unity series we are learning Functions and Methods. Are you ready to become super efficient with your code? This is the lesson for you then!

Arrays and Loops
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Learn C# for Unity — Lesson #4: Arrays and Loops

In the fourth lesson of Learn C# for Unity series we are learning Arrays and Loops. Consolidate your data and make your code clean!

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Learn C# for Unity — Lesson #5: Objects and Classes

In the fifth lesson of Learn C# for Unity series we are learning Classes and Objects. Identify your elements and call them up when you need them!

Unity and Inheritance and Interfaces
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Learn C# for Unity — Lesson #6: Inheritance and Interfaces

In the fifth lesson of Learn C# for Unity series we are learning Classes and Objects. Identify your elements and call them up when you need them!