On-Demand AI in Unity

Artificial Intelligence (AI) or also known as machine intelligence is a fascinating and fast-moving field and which is transforming how we live, work, and play. AI, as opposed to human intelligence, perceives the environment and takes actions that maximizes the success of the set goals.

In this on-demand workshop, Circuit Stream instructor Jerry Medeiros will show you the fundamental AI techniques used in today’s games and simulations for creating believable character behaviors.

When developing AR or VR environments, the AI has to be as believable as possible to achieve the suspension of belief and reach close immersion.

Resources: Project GitHub resources, AI Presentation Slides, AI PDF Common Terms

Hosted by

Jerry Medeiros

AR/VR Instructor, AI/Simulations Expert

During the workshop, we'll share:

  • An introduction to Artificial Intelligence and Intelligent Agents
  • How to use Unity’s Navigation System
  • How to implement a Goal Oriented Agents in Unity
  • Answers to your questions about artificial intelligence implementation

At the end of the workshop, you'll have:

  • A better understanding of what Artificial Intelligence really is
  • A broad knowledge of AI techniques used in games and simulations
  • A strong understanding of how to design and implement intelligent agents
  • Practical knowledge of how to use Unity’s built-in navigation system

Workshop prerequisites:

  • Basic understanding of Unity
  • Basic understanding of C# programming

About Your Instructor

Jerry has an extensive background in game developments and project management. He's passionate about the immersive technology and its impact on everyday life.



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