10 November 2020 – 3pm EST

Intro to Unity MARS

Unity MARS brings environment and sensor data into the creative workflow, so you can build intelligent AR apps that are context-aware and responsive, working in any location and with any kind of data.
 
In this free, introductory workshop, we will go over the MARS package and its intended uses, and how to navigate the MARS user interface. You will learn how to start, manage, and test your AR projects inside MARS, as well as some best practices for building using the tool.

Hosted by

Shea Coburn

Community Manager

Jerry Medeiros

Lead Instructor and XR Developer

During the workshop, we'll share:

  • An introduction to MARS package and its intention,
  • How to navigate the MARS user interface
  • How to start, manage, and test your AR projects inside MARS
  • Best practices when building inside MARS

At the end of the workshop, you'll have:

  • A better understanding of MARS purpose
  • A foundation in MARS and how it relates to specific industries
  • A set of techniques on how to quickly re-iterate and test your AR projects while developing
  • Q&A with your instructor, Jerry

About Your Instructor:

Jerry Medeiros is a game development and AI expert with more than 10 years of experience using his skills to create games and XR training and simulations. As a Unity Certified Instructor, he is passionate about teaching the latest emerging technologies. He has an undergraduate degree in Game Development, a graduate in Interaction Design and a Master’s degree in Computer Science.



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