20 April 2021 – Multiple time zones

Intro to Oculus Quest 2 VR Development with Unity

How do you conduct dangerous lab experiments safely? Or how would you do the experiments if your students are sitting at home? The answer - you build a virtual reality Chemistry lab experience!

In this workshop, we will be providing you an introduction to Oculus Quest 2 development with Unity, and building a chemistry flame test experience. This will include a simple intro to Unity game engine, manipulating assets, particle systems and scripting.

Our expert instructor, Indika Wijesooriya, will demonstrate the device setup and development process along with unique features.

This is a beginner-friendly workshop. No requirements needed.
We can safely guarantee, no-one is getting their eyebrows singed!

*Timezone preference:

Make sure to choose the workshop time that suits you. Both workshops were be conducted live.

  • Option 1: Middle East and Central Europe | Tuesday, April 20 at 4PM GMT+1
  • Option 2: Far East and Oceania | Wednesday, April 21 at 11AM GMT+11


Project assets and presentation slides will be shared for all registrants.

Hosted by:

Brenden Gilbert

Course Lead

Indika Wijesooriya

XR Developer and Instructor

What are you going to learn:

  • Introduction to Unity 3D game engine
  • How to setup an VR environment in Unity
  • How to build a VR learning scenario in Unity
  • How to use physics and manipulate objects and assets
  • Fundamentals of particle systems
  • Introduction to C# scripting and animations

📁  Every attendee will get the project files and assets
💬   AMA session with your host, Indika Wijesooriya, after the workshop

About your instructor:

Indika, a proud Sri-Lankan, has always been fascinated by high tech. His work history in software industry includes game development, design, and of course XR technology. If you're looking for someone to find a tech business solution, he's your guy. 

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