
15 December 2020 – 3pm ET
UX for XR: From One Designer to Another
Aleatha Singleton, has been studying and working as a designer for 22 years. Specializing for Tech UX and interaction design she found an unique challenge in AR/VR technology.
With the new medium such as XR, we have to come up with new solutions to provide a great immersive experience.
In this free workshop, Aleatha will explain and show you the foundational aspects of UX design for extended realities in a way that is understandable and most importantly, actionable.
By the end of the workshop you will be equipped by the best practices of XR UX design.
Resources:
Presentation slides
Hosted by
During the workshop, we'll share:
- How to transition from 2D design to the immersive 3D design thinking
- Differences in designing for different "realities": AR, VR and MR.
- How to approach the design problem for different application functions
- Aleatha's recommendation for tools and software to use.
At the end of the workshop, you'll have:
- A blueprint from Aleatha on how to tackle design challenges in XR
- Library of resources to use for solving XR design problems
- How to test, iterate, and optimize your applications during design process
- Answers to your questions around XR design from Aleatha!
About your instructor:
Aleatha Singleton is an Immersive Tech UX Designer with over 22 years of experience designing solutions for kiosks, websites, mobile apps, desktop software and extended reality for many well-known and not-so-well-known companies.
Trusted by:



