19 January 2021 – 12pm PST

Build a VR Bowling Mini Game

The best way to learn VR development is on actual projects. This time you will be making a mini VR bowling game alongside Ozzy.

You will learn about physics, 3D environments, setting up an user avatar and basic interactions (you will need to know how to throw a bowling ball, right?).

This workshop is suitable for beginners. The VR headset isn't required but we suggest you install the free version of Unity and Visual Studio API.

Resources:
You will receive all the assets and project files after the workshop!

Hosted by

Stephane Licina

Course Lead

Usman Mir

Instructor and XR Developer

During the workshop, we'll share:

  • How Unity is used to build virtual reality games and apps
  • How to setup a project in Unity
  • How to throw objects in VR
  • How to implement and manipulate physics in VR
  • How to create basic interactions in VR

At the end of the workshop, you'll have:

  • Your own VR Bowling game blueprint process along with the assets used in the workshop
  • Understanding of how to setup a VR environment in Unity
  • Knowledge on how to operate with basic interactions
  • Answers to your questions around AR/VR development from Ozzy

About your instructor:

Usman Mir is a certified Unity instructor who has worked with Unity for over 12 years. He's passionate about learning, teaching, and building his own VR games.



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