On-Demand XR

Intro to Augmented Reality - Pokemon Go

Reserve Your Spot

In this beginner-friendly AR workshop, you will learn how to use Unity 3D to build a game design similar to mega popular mobile game — Pokemon Go.

We are going to be using the software development kit (SDK): AR Foundation with Unity game engine.

After this workshop, you will be able to virtually capture little creatures that appear in your room.

This workshop is a perfect introduction to the world of augmented reality development.

Resources You'll Receive

  • Project Assets (Code, Materials/Textures etc..)
  • Presentation slides

ed by

Host

During the workshop, we'll share:

  • How Unity is used to build AR apps
  • Major AR (and VR) development tools
  • How to track planes in AR
  • How to place virtual objects on real environments
  • Answers to your questions! Bring them all and we will answer them live.

At the end of the workshop, you'll have:

  • A foundational understanding of AR
  • Understand AR Foundation SDK and how it works
  • An inside look of what you need to get started in the industry
  • Concrete answers to your questions about software and best practices

Workshop prerequisites:

  • No computer or device necessary
  • Prior experience with Unity is not required, but will make it easier to follow along
  • Interest in building Augmented Reality applications

About Your Instructor

Mitchell self-describes as absolute nerd who's very passionate about the convergence of art and technology. He started working at start-up company that was working on AR/VR development. He loves learning a new programming languages, to strengthening his audio mixing skills and developing new iPhone apps on the side.



Speakers

Roham Mirza-ghafari

Host

Mitchell Theriault

AR/VR Developer & Instructor