AR Workshop

Build an AR Measuring Tape Mobile App

June 02, 2022 12AM UTC

Join us and make your own AR app in Unity! You are going to learn how to make an AR measuring tape that allows you to use measuring the distance between physical objects in your room.

Build an AR Robot Assistant in Unity

In this free AR workshop, you will learn how to make an AR Robot using Unity game development software. The robot you’ll build will use plane tracking and move around the room using sensors.

Build a VR Escape Room

In this free workshop, you will learn how to build your own Escape Room VR game using basic fundamentals of VR development.

Intro to AR Pokemon Go Free Workshop
Intro to Augmented Reality – Pokemon Go

Learn how to build a simple Pokemon Go-like augmented reality application in Unity 3D. After the workshop, our expert instructors will answer all your questions.

Shifting from UI/UX to XR Design with Simon Frübis
Best Practices and Tools in XR Design with Simon Frübis

Join us for an interactive workshops with Simon Frübis. Simon is going to share his experience and recommendation from adapting UI/UX design to XR design. He’ll share his design thinking methods and tools have worked best in his XR journey.

Join our free, live workshop: Solving XR Design Problems with Tvori and ShapesXR
Solving XR Design Problems with Tvori and ShapesXR

Join us for a practical use case of implementing and finding the right XR design solutions for a real product ShapesXR and hear it from Kim Alban, an experienced designer who recently completely embraced XR about her insights and surprising takeaways.

Intro to VR: Build a Virtual Reality Museum in Unity!

Turn heads by building an immersive VR scene and build your space for arts in virtual reality. Learn the basics of VR development along the way!

Learning from the best

Circuit Stream is a Unity certified training partner. Training partners are approved based on their expertise, focus on quality education and a commitment to providing the highest level of training available.