NEXT COHORT: JULY 13, 2022

Interaction Design and Prototyping for XR

10-weeks - Live - Online - For Beginners

Earn an interaction design and prototyping for XR certification to accelerate your skills and career in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for many entry-level XR jobs. This project-based course will prepare you with a portfolio of personal projects to help you land your first or next XR design job.

The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

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Request Syllabus
Apply Now
Request Syllabus

Course Overview

Live Online Sessions

3Hours of
Lessons/week

Learn the best practices, processes, and tools to design and prototype immersive experiences. Join weekly classes built to teach you the fundamentals of designing mixed reality, AR, and VR experiences.

Unlike pre-recorded tutorials, you get the benefit of a dedicated team of Unity-certified instructors and industry mentors helping you build your skills and portfolio.

Office Hours

5Hours/
week

Your instructors are available for a drop-in office hour every Monday through Friday. The office hours are a great time to ask questions about content, work through problems, or talk about the industry - it's really up to you.

Live 1:1 Sessions*

1Hour/
week

Each week, you can take advantage of an hour-long 1-on-1 time with an expert instructor. The time is yours to use how you want, whether you need technical support for your projects, help with specific course material, or career advice.

*Only included for Plus Package students.

PREREQUISITES
  • This is a beginner friendly course, no previous experience required
REQUIREMENTS
  • Unity Version 2020 LTS (Free Download)
  • A laptop or computer (Mac or PC)
  • XR headset required: Refer to the course syllabus for more detail.

Unit 1 - User Experience and Interaction Design for XR

In Unit 1, you learn the interaction, technology, and human factors to be considered when creating new user experiences for XR technologies. Upon completing this section, you will have a broad understanding of the complete XR design process as well as the different avenues to becoming an XR creator.

This unit is about creating a prototype of your desired experience by applying what you learned in Unit 1. By the end of this section, you will know how to use storyboards as a reference to create immersive 3D prototypes in ShapesXR and export those to Unity for further development.

In Unit 3, you will get familiar with a tool that will bring your XR concepts to life: Unity. In this section, you will learn the main components of the Unity Editor and get some practical experience. By the end of this section, you will know how to create and manipulate objects in Unity and import and configure assets used to create virtual worlds.

With your Unity knowledge from Unit 3, you will begin to create virtual worlds. As part of this section, you will use Unity's ProBuilder in conjunction with the XR Interaction Toolkit to construct virtual worlds and add interactions and locomotion.

XR is an advanced technology that may be intimidating to some users. In Unit 5, you will learn to create engaging and comfortable XR user interfaces using the Unity UI System.

With the basics of prototyping and creating virtual worlds in Unity covered in the previous section, Unit 6 will focus on Mixed Reality prototyping. By the end of this section, you will be able to create a click-through prototype using Microsoft's Mixed Reality Toolkit integration with Figma and export it to Unity for further development.

In Unit 7, the focus will be to bring your AR concepts to life using Adobe Aero. In this unit, you will learn the main components of Adobe Aero and get some practical experience. By the end of this section, you will know how to create and manipulate objects in Adobe Aero and import and configure assets used to create a prototype of your AR application for testing out in the field.

In Unit 8, we will take your app promotion to the next level with Spark AR. In this section, you will learn the main components of Spark AR and get practical experience. By the end of this unit, you will know how to create a Spark AR Effect as a promotional tool for your application.

TOOLS

YOUR INSTRUCTORS

Aleatha Singleton

Aleatha has over 22 years of experience designing across multiple platforms and industries. She creates educational content covering the foundational aspects of UX design for Extended Realities in a way that is understandable and actionable in the hopes that she can help push forward the UX field within the XR technology landscape.

Aleatha Singleton

Aleatha has over 22 years of experience designing across multiple platforms and industries. She creates educational content covering the foundational aspects of UX design for Extended Realities in a way that is understandable and actionable in the hopes that she can help push forward the UX field within the XR technology landscape.

Daniel Marqusee

Daniel is a UX and Product Designer working in San Francisco. After a decade of creating products and design systems for social media giants and big-name brands, Daniel has turned his design passion toward extended reality.

Daniel Marqusee

Daniel is a UX and Product Designer working in San Francisco. After a decade of creating products and design systems for social media giants and big-name brands, Daniel has turned his design passion toward extended reality.

Indika Wijesooriya

Indika is a software development professional, who holds an Engineering Bachelor’s Degree focused in Computer Science Engineering. His work history in the software industry includes game development, design, and immersive technology (Augmented Reality, Virtual Reality and Mixed Reality).

Indika Wijesooriya

Indika is a software development professional, who holds an Engineering Bachelor’s Degree focused in Computer Science Engineering. His work history in the software industry includes game development, design, and immersive technology (Augmented Reality, Virtual Reality and Mixed Reality).

Our Instructors are Unity Certified

Where our students work

Industry recognized certifications right under your belt

 “Successful completion of the course will earn you a XR Designer with Unity certification badge issued by Circuit Stream."

CURRICULUM OPTIONS

Pricing

Whether you would like to experience the course on its own, or alternatively get fully-immersed with our Plus Package deal, we’ve got options for everyone.

Starter

Purchase the course on its own.

Interaction Design & Prototyping for XR

COURSE • 10 WEEKS

  • 30 hours live instruction
  • Circuit Stream Certification

$3,950

Or payment plans as low as $343/mo*

ENROLL NOW

MOST POPULAR

Plus Package

Get started in XR with the full package.

Everything in Starter, plus...

C# Scripting Fundamentals

COURSE • 4 WEEKS

10 hours 1:1 with an expert

SAVE OVER $900

$4,950

Or payment plans as low as $430/mo*

ENROLL NOW

*You can spread out the cost of the course and bundles through our payment plans. We offer 3-month, 6-month, and 12-month payment plans. Get in touch with us to learn more.

            

Financing options

We don't want financing to hold you back from learning with us or prevent you from becoming one step closer to the career of your dreams — that's why Circuit Stream offers flexible payment plans to meet your needs.

Pay Upfront

Want to pay upfront? Awesome! Circuit Stream accepts wire transfers and credit card payments.

Deferred Payment Plans

FOR NON-U.S. CITIZENS ONLY

Circuit Stream offers 3-month, 6-month, and 12-month interest-free payment plans. Installment payments will begin after your course registration is approved. Provincial tax will be applied along with a one-time $200 admin fee.

Note: We are working to partner with other 3rd party organizations to offer additional financing options to non-U.S. citizens.

Loan with Climb Credit

FOR U.S. CITIZENS ONLY

Paying for education isn't one-size-fits-all. Climb offers flexible payment methods, so you can make tuition payments in the way that works for your situation.

DOWNLOAD OUR INFO PACK HERE

Next course starts July 13th

REGISTRATION CLOSES July 5, 2022
SAVE YOUR SPOT

July 13  - September 26

APPLICATION DEADLINE: JULY 5, 2022
Timeslot 1 Mondays and Wednesdays 10:00-11:30am PT
Timeslot 2 Mondays and Wednesdays 3:30-5:00pm PT
Timeslot 3 Mondays and Wednesdays 6:30-8:00pm PT

Ready to get started?

Apply Now
Request Syllabus

Unity Authorized Training Partner

Circuit Stream is a Unity Channel Partner and Authorized Training Provider. Training Partners are selected based on their knowledge, focus on quality and commitment to providing the highest level of Unity training, delivered by Unity Certified Instructors.

Frequently Asked Questions

Is the Interaction Design & Prototyping course right for me?

With customizable project-based learning, we’ve worked with students building projects for their companies, people wanting to upgrade their skills to stay competitive in the workforce, students developing their own VR/AR project to self-publish, and more.

If you want to get a jump start on creating VR and AR, work with the best instructors from the industry, and gain valuable skills to design your own VR/AR apps, we believe the course is right for you!

Book a meeting with our student admissions team and determine whether the course is a good fit for your goals.

We'll teach you the skills to be familiar with the fundamentals of designing user-friendly XR experiences, using Unity. You'll understand how to use the tools needed to design custom virtual and augmented reality applications for yourself and clients. You'll gain the skills that are necessary to transition to a career in the VR and AR industry, or complement your existing skills.

We've taught more than 35,000 students, professionals and companies globally over dozens of courses. Our instructors are developers working in the VR and AR industry committed to helping you learn how to make VR and AR apps.

Students who wants to receive learning accommodations should follow this page to get started.

Please refer to our Deferral Policy here.